The major issue this week was our Internet presence. It seemed we vanished for a couple of days. The web server got errors on its hard drive, so we had to move all the files for the web site to another server. This took so much time that for almost two days this week, emails sent to us were rejected as if we didn’t exist and web pages that were cataloged on the search engines would no longer load. I was a bit frantic.
Then even after the email and web site were working again, I tried to call up the blog, and I got a huge “database error” message. Evidently, when migrating to a new server, my version of cPanel had been updated, and it truncated my database user names so that the Word Press software wouldn’t recognize them any more.
Now everything seems to be working again, and we proofed our catalog page in the big catalog going out in September, we reviewed production samples of The Climbers, and we ran another couple of play tests for Master Spy. At the meeting yesterday of the New York City Board Game Designers Play Test Group, we had a great turnout, and the 8 play testers all gave some great feedback on the rules draft and on how to make the player movement more versatile for the heavy strategists, and on building the components to make it easier for players who aren’t as good at memorizing positions, as Master Spy rewards.
I also got to see the next revision of the artwork for 4th Corner: Hedge. I will post it here when it’s done, but I can tell you the tiles will be much more colorful and interesting to see.
Mark Salzwedel